Agitating Spark [Common Talent] - If you hit an opponent that you've lit on fire, it spreads to anyone nearby. Reduces the Health Regenerations effects of the, Flaming Uppercut [Common Talent, Flamecharm Exclusive] - Ignite flames on an enemy when you uppercut them. (+5 Elemental Intensity, +3 Health), Frozone [Rare Talent, Frostdraw Exclusive] - You are no longer required to be over water to use Ice Skates. (+3 Health), Prerequisites: 15 Strength, 25 Medium Weapon, Medium Weapon. (+1 Ether, +5 Reservoir, +2 Health). (+4 Elemental Intensity, +3 Health), Prerequisites: Flamecharm at Power 1 or obtain through Flamecharm Trainer (Amashi), Adept Flamecharmer [Character Exclusive, Flamecharm Exclusive] - You can now obtain 1-Star Leveled Flamecharmer Mantras. (+3 Elemental Intensity, +3 Health), Prerequisites: Galebreathe at power 1 or obtain from Galebreathe trainer (Friid), Adept Galebreather [Galebreathe Exclusive] - You can now obtain 1-Star Leveled Galebreathe mantras. Be mindful of it. (+ 4 Ether). (+5 Sanity), Prerequisites: 15 Fortitude, 15 Willpower, Moving Fortress [Common Talent, Fortitude] - Blocking no longer slows you down as much. Fire Blade - Slicing blades of Flame. 60 nasradikal. There are certain cards that are handed to you automatically, free of charge. Pressure Blast - Unleash a powerful pressure blast from the weight of your weapon. (+1 Support Mantra Slot, +2 Combat Mantra Slots), Oath: Linkstrider - You vow to give up your own life for the sake of others. (+3 Elemental Intensity, +10 Ether), Prerequisites: 60 Intelligence, Prediction (Intelligence Mantra), Successive Prediction [Common Talent] - Predicting an attack will briefly allow you to predict another. Health regeneration is increased while swimming. Neuroplasticity [Rare Talent] - Your mind is a pliable, flexible substance. Obtained after fishing 25 times successfully. You will automatically gain Engage at Power 3 and Critical attack at Power 5 on all new slots. (+3 Elemental Intensity), Reduces the damage taken from your flames done to you by 50%. (+3 Health), Driving Impact [Common Talent] [Spears] - The first hit of your Spear's Critical Attack will deal the posture damage of the second hit as well. Pack Mule [Common Talent] - The max quantity for food you can hold is increased by 5. Million Ton Piercer will be required to benefit from any other PEN bonuses. (+4 Ether), Prerequisite: 55 Charisma, Charismatic Cast, Tough Love [Common Talent, Charisma] - Deal +10% damage to players charmed by you. (+3 Elemental Intensity, +1 Health), Prerequisite: Thundercall with power 1 or obtain from Thundercall trainer (Funke), Adept Thundercaller [Common Talent, Thundercall Exclusive] - You can now obtain 1-star Thundercaller mantras. Revenge - A short dash dealing damage to opponents it hits. Prerequisites: Wind Blade, 20 Galebreathe. Glare - Opponents facing you are briefly stunned. Adept Shadowcaster [Shadowcast Exclusive] - You can now obtain 1-Star Leveled Shadowcaster Mantras. Points Remaining: 327. Landing 3 shots will make the 3rd shot deal elemental damage. (+4 Elemental Intensity), Nullifying Clarity [Common Talent, Intelligence] - Deal more damage to enemies with status effects on them with your basic attacks. "wanna make a vow of mastery?" (+2 Support Mantra Slots, +1 Wildcard Mantra Slot), Prerequisites: Sacrifice 4 players with oaths in, Oath: Jetstriker - You vow to flow with the song itself, drifting across where the trails may take you. (+1 Passive Agility). (+4 Elemental Intensity, 3+ Health). Drinking potions will slow you down less. Master Craftsman [Common Talent, Intelligence] - Your skills alone substitute the need for a Craft Station. Intelligence gives you more ether and reservoir so that's useful. You can filter Talents in a campfire to see their associated stats. Crystal Breaker [Frostdraw Exclusive] - When breaking someone's posture detonate any active crystals on their body. Unlock requirement: Wipe with the Iron Gut talent (can be given by armor). yurrr listen man. (+1 Elemental Intensity), Fear [Common Talent, Shadowcast Exclusive] - Enemies will briefly hang in place when they run from you. Battle Tendency [Common Talent, Fortitude] - You can breathe more easily with +20% faster posture regen. After Cut [Galebreathe Exclusive] - If an attack is physical and wind it will apply an after cut that does 10% of the damage you dealt. One will also spawn at the lightkeepers temple. Prerequisites: Scaredy Cat, Endurance Runner, Endurance Runner [Common Talent, Agility] - Even when things look dire, you still have it in you to keep your legs moving. Create an account and join our Discord server! Ice Blade [1 Star Mantra] - Summon an ice sword that you dual wield with your current weapon for a 4-hit slash combo. Sing - Charm those around you with your powerful voice Talents. In your attempt to escape visions of horror, having the Blinded talent in The Depths. (+4 Elemental Intensity, +2 Health). (+3 Elemental Intensity), Shocking Finish [Common Talent, Thundercall Exclusive] - Following a flourish up with a lightning beam causes it to be casted instantly. (+3 Elemental Intensity, +2 Health), Preceding Chill [Rare Talent, Frostdraw Exclusive] - Enemies hit during the last moments of your ice beam are frozen. Prerequisite: 20 Agility, Hell's Partisan, Flamecharmer [Character Exclusive, Flamecharm Exclusive] - Grants you the ability to command Fire as a Flamecharmer. (+1 Elemental Intensity, +2 Health), Prerequisites: Graceful Flame, 40 Flamecharm. Deals damage and [speculation] debuffs them with slowness (as seen by the ice growing on their back). (+1 Elemental Intensity, +3 Health), The Sounds from Below [Character Exclusive] - You can hear it pounding in your head. Champion's Regalia [Rare Talent] - Flourishing an opponent grants you 1.5x posture damage for 10 seconds. 25 charisma. Conquer your Fears [Common Talent] - Killing the beings of the deep replenishes your sanity somewhat. Also seems to provide some resistance to the Gale. Ice Beam - Release a ray of ice that freezes what it hits. (+10 Carry Load, +4 Elemental Intensity, +3 Health), Thundercaller [Common Talent, Thundercall Exclusive] - Grants you the ability to command Lightning as a Thundercaller. 80 willpower, tier 1 insanity (Shivering), and talk to Kasen located in layer 2 floor 1. (+5 Elemental Intensity, +2 Ether), Explosive Finish [Common Talent, Flamecharm Exclusive] - If an enemy is on fire when you flourish, blast them away with a fire blast. (+3 Elemental Intensity), Fragile Freeze [Common Talent, Frostdraw Exclusive] - Your ice Mantras will freeze opponents upon blockbreaking them. Lasting Image [Common Talent, Visionshaper Exclusive] - Your illusions last longer. This effect has a 60 second cooldown. Eruption Path: Lava Serpent [Flamecharm Exclusive] - Your fire abilities proc an eruption under the enemies feet. After a performing a Thundercall Combat Mantra, pressing F within a second afterwards delivers extra attacks. (+10 Sanity, +1 Posture), Prerequisites: 15 Willpower, 15 Fortitude. If a mantra name gets moderated by the chat (####), the shout will default to the original name of the mantra. Depending on the prerequisite, you can unlock them for your next hand if you completed the following requirements. (Hyperarmor Benefit), Lose Your Mind [Rare Talent] - Deal more damage the more insane you are, but go insane 1.2x faster (+4 Health, +5 Sanity). First Interrogation [Thundercall Exclusive] - Electrified attacks do 50% less posture damage to you. (+2 Elemental Intensity, +3 Health). Emperor Flame [Common Talent, Flamecharm Exclusive] - Absorb fire produced by you, once you reach 5 stacks your next attack will be an automatic explosive finish flourish. Can be cancelled with feinting or attacking. (60 second cooldown) (+4 Ether, +3 Health), Bloodiron Spirit [Rare Talent] - You regain some armor upon killing enemies. Will you respond? (+2 Health, +2 Passive Agility). Warden's Blades - Creates 4 spinning blades that revolve around you very fast. (+4 Elemental Intensity). Whenever you are knocked by town guards from a faction in which you have good reputation, the town guards will scold you instead of gripping you, letting you live. (+10 Ether, +3 Health), PEN calculation: incoming PEN * 0.75 = reduced incoming PEN, Giantslayer [Common Talent] - Deal more damage to larger foes. A chant that steers you into the state of insanity for 20 seconds. Shadow Assault (2 Star Mantra) - You turn into Dark energy. New to the Wiki? (+1 Elemental Intensity, +1 Health). Talents) 3.5 Talent (1/? If the mob only have a singular drop, increase the odds of dropping said item. What are builds in Deepwoken? 100 medium. Nikoxxv 30 minutes ago User blog:Nikoxxv. Finesse [Common Talent, Agility] - You pull your weapon out silently. True Ether Bullets [Rare Talent] - [Guns] Using Ether Bullets applies elemental damage of your highest investment. If the song permeates everything, then let it be your conduit, and you its master. Jumpstart [Common Talent, Thundercall exclusive] - Using Static Withdraw when not being carried shocks yourself increasing your ability to scale walls, speed and applies shock to all outgoing physical damage and damage taken. (10 Cards total, 2 choices). Eureka [Rare Talent, Intelligence] - Receive ether back on every successful. Heavy Weapons Unbounded [Generic Talent] - You have gained the ability to surpass your limits and train your Heavy Weapons attribute to its fullest. (+5 Elemental Intensity, +3 Health). Prerequisites: Drank potion, 15 Fortitude and 15 Willpower, To The Finish [Rare Talent] - You take 10% less damage when below 30% health. A Build is the culmination of stats, talents, weapons, and more that a character has that forms what they can do and it's play style. Natural increase in Stealth. Deepwoken - this is why charisma is amazing Sly_ish 133 subscribers Subscribe 2.2K Share Save 175K views 1 year ago smh HOW TO MAKE FRIENDS BOOK COPY AND PASTE!! Mutual Exclusive: Observation, Safety Dance, Swift Rebound [Common Talent, Agility] - Move faster after successfully dodging an attack. Staying at 75 charisma would enable me to go above 50 fortitude to 75 and equip the best shield in the game, so it's between those two things. (+3 Health). The Vesperian Race's Innate talent will only provide 3% resistance instead of the usual 5% when stacked with this talent. E.G casting Fire Blade will make the player say "Fire Blade!". (+1 Passive Agility), Cryonis [Common Talent, Frostdraw Exclusive] - All ice spells casted ontop of ice cost less Ether. Doing certain actions that may influence your rolls, such as. (+1 Posture, +4 Carry Load), Jolting Current [Common Talent, Thundercall Exclusive] - Your lightning attacks in water strike others near them with lightning. A Build is the culmination of stats, talents, weapons, and more that a character has that forms what they can do and it's play style. This is a browser function, but all mainstream browsers should have it. Buffs food of one person they choose around them as long as they are at a campfire or power 5+. Expert Shadowcaster [Shadowcast Exclusive] - You can now obtain 2-Star Leveled Shadowcaster Mantras. Shadowcast mantras deal 20% more damage at night. (+5 Elemental Intensity, +3 Health), Frost Buster [Common Talent, Frostdraw Exclusive] - Greatsword and Greathammer Crits leave a trail of ice. Harsh Response [Common Talent] - Enemies receive less posture back when they parry your attacks. Light Weapons Unbounded [Generic Talent] - You have gained the ability to surpass your limits and train your Light Weapons attribute to its fullest. Pleeksty's Will [Common Talent] - You gain significantly more ether from consuming elemental ingredients. (+1 Wildcard Mantra Slot). Prerequisites: 30 Galebreathe, 30 Agility, Stifled Jump [Rare Talent, Galebreathe Exclusive] - Enemies who jump while suffocated by you are dazed. Seemingly strike fear into enemies. (+2 Elemental Intesity, +6 Pasive Agility). (+5 Health). Sing - Charm those around you with your powerful voice. Offensive includes mentions to Race, Gender, Sexual Preference and Religion. Afterward, you strike down normally. Decreases the amount of time Illusionary servants lasts for you. (+1 Passive Agility), Prerequisites: Unknown amount of Backstabs, Conditioned Runner [Advanced Talent, Agility] - You regenerate health faster than normal when sprinting and under 75% health. Jolt Cast [Common Talent, Thundercall Exclusive] - Every perfect casted thundercall mantra builds a stack of jolt cast. Obtainment: Wipe with Herbivore, Iron Gut and Termite. (+3 Health, +7 Sanity). Martyr [Common Talent] - Enemies gain less health and posture when knocking you. This effect can only happen every 10 seconds. (+1 Health), Depths Connection [Character Exclusive] - Your interaction with The Depths allows you to easily draw Ether from the surrounding air. (+4 Health, +1 Carry Load). Restore 5% Posture on a successful dodge. Heavy Haul [Common Talent, Fortitude] - Enemies who carry you move significantly slower. The resulting potions' effects are strengthened as if 2x ingredients were used. (+1 Passive Agility). (+2 Elemental Intensity), Last Second Negotiation [Common Talent] - Most enemies will hesitate a moment longer to execute you. (+5 Elemental Intensity), The following Galebreath Mantras have knockback and can benefit from this talent: Airforce, Champions Whirlwind, Tornado Kick, Gale Punch , Rising Wind, Wind gun, Prerequisites: 50 Galebreathe, Breathing Impact, Skull Crusher [Rare Talent, Galebreathe Exclusive] - Pressing F during Champion's Whirlthrow will toss your opponent straight down. Restore 40% HP after taking lethal damage, lasts for 60 seconds until activated. (+2 Elemental Intensity), Volt Kick [Common Talent, Thundercall Exclusive] - After landing a lightning kick, press [F] to followup on your opponent with a less potent kick. (+4 Health, +1 Carry Load), Indicated by a gold cell-shade outline on your character, Chaotic Charm [Common Talent, Charisma] - When attacked at low health enemies deal less damage to you and more to anyone else. (+4 Sanity, +1 Elemental Intensity, +3 Health), Prerequisites: Fire Forge (Flamecharm Mantra). (+4 Ether). You cannot roll Risky Moves with Safety Dance and Observation. Knockback effects are reduced. Become invisible for 5 seconds whenever you knock an enemy. At 15 Charisma and beyond, you can get Charisma mantras, such as Sing or Taunt. Ice Spikes - Shoots up a spike of ice in front of where you're standing, dealing damage and throwing people up, usually dealing additional fall damage. (15% dmg buff). Ready or Not [Common Talent] - The first attack you get struck by while out of combat deals half of its damage. These Talents are designed to let you survive longer against starvation and thirst by making living off of Mother Nature easier. (+4 Ether, +8 reservoir), Allows the user to instantly start attacking with their offhand gun after attacking with their main weapon, Prerequisites: 55 Light Weapon, Using a Gun, All the Dead Gods [Rare Talent] - Your M1s now apply anti-heal. Agitating Spark [Common Talent] - If you hit an opponent that you've lit on fire, it spreads to yourself. (+3 Health, +7 Sanity), Prerequisites: Battle Tendency, 40 Willpower, Charged Return [Common Talent] - Being under an elemental status effect causes your physical attacks to do more damage. (+3 Elemental Intensity). Incendiary Formula [Common Talent] - Bombs will set your enemies on fire upon detonation, as well as launch with more force. Prerequisite: Shadowcast with Power 1 or obtain through Shadowcast trainer (Nostor). Summon Cauldron - Make a cauldron appear from your memories. (+4 Ether, +4 Elemental Intensity). (+2 Ether, +7 Reservoir, +3 Health), Harvester [Common Talent] [Quest Talent] - Chance to receive two sets of ingredients when harvesting. Use kickstart on a knocked target to bring them back up in 3 seconds at the cost of some ether. You swear to serve under his will, no matter the cost. Prerequisites: 50 strength, talk to Samael in Church (Ancient Rotlands) and kill Iblis, The Fallen Angel. Increase the rate of hooking something while fishing. Receive a compass, displayed at the top of your screen, which point South. Prerequisites: 30 Fortitude, 30 Willpower, Reinforced Armor [Advanced Talent] - Incoming PEN is reduced by 25%. Soundness of Mind [Common Card, Flamecharm Exclusive] - Standing close to your graceful flame will stabilize your level of Sanity. Prerequisites: Unknown amount of Flamecharm, Unknown amount of Fortitude. Unreliable on high ping. Grants you the ability to equip an offhand while one-handing. (2+ Ether, +8 Reservoir, +3 Health), QuickDraw [Common Talent] - Allows you to fire your offhand gun right after swinging [not necessary on dual guns]. Casting Agility renamed to Speed Boost will say "Speed Boost!". (+1 Passive Agility), Thresher Scales [Common Talent] [Quest Talent] - You regenerate your armor at campfires. (+3 Ether, + 2 Health). Ice no longer affect your movement. (+8 Sanity, +2 Elemental Intensity), Prerequisite: Agitating Spark and 20 Willpower, Phoenix Flames [Flamecharm Exclusive, Advanced Talent] - Any time you would burn to death, you instead rise again with 50% of your health restored. Justicar's Prowess [Common Talent] - Jus Karita +30% posture damage against other fist styles. Prerequisite: Grand Javelin, 60 Thundercall. (+5 Health, +3 Passive Agility). Flame Within [Common Talent] - An application of Pleeksty's concept of the inner flame, also known as the soul of man. Gourmand [Common Talent] - Your hunger and thirst gain from eating increased. Your lightning stuns enemies for 1.5x as long. both are good, if you have like 50 charisma you have a dummy insane amount of ether, and the charisma cards are helpful. Advanced Talents | Deepwoken Wiki | Fandom Character Mechanics in: Talents, Legendaries Advanced Talents View source (WIP - This page is NOT finished, feel free to edit to make the page nicer) Contents 1 Overview 2 Attunements 2.1 Flamecharm 2.2 Frostdraw 2.3 Thundercall 2.4 Galebreathe 2.5 Strength 2.6 Fortitude 2.7 Agility 2.8 Intelligence (+3 Health), Prerequisites: 55 Intelligence, Drank Potion, Scaredy Cat [Common Talent, Agility] - When enemies initiate a fight first, you gain a speed boost. Buffs HP regen of one person they choose around them as long as they are at a campfire or power 5+. Glacial Arc [1 Star Mantra] - Summons an arc of ice infront of you used for traveling methods, deals high damage paired with cloudstones. Does not apply retroactively to previously modified mantras. Apart from the mentioned Commands, there are many more commands, which need exposure. (+2 Elemental Intensity), Flaming Flourish [Common Talent , Flamecharm Exclusive] - Set enemies on fire when you flourish them. Natural Armors can be affected by PEN, but its effectiveness is reduced by 75%. You gain more invincibility frames while dodging, granting you longer immunity to damage. Willpower gives more reservoir and sanity which helps you stay in the depths longer. You immediately reach the default PEN cap (50%). Be careful as this technique can prove lethal to the user. ( +1 Elemental Intensity, +3 Health), Master Thundercaller [Common Talent, Thundercall Exclusive] - You can now obtain 3-star Thundercaller mantras. These Talent are meant to make maintaining your ship easier. (+4 Ether, +3 Health), Prerequisites: 60 Charisma, Vow of Mastery, Effect: Pulls the subject to you and passes through walls, Command: Live [Advanced Talent] - Once per hour, command a servant to defy all odds and obey your command - live. (+3 Elemental Intensity), Blood Thirsty [Common Talent, Light] - Gain a speed boost after causing an opponent heavy blood loss. Heavy Hitter [Common Talent] - [Heavy Weapons] Your posture damage is increased by 25%. (+5 Health), Knight's Rally [Common Talent] - When using a shield, you ready your block more quickly after taking a hit. Static Withdraw [Common Talent, Thundercall Exclusive] - If you get knocked for the first time, if someone tries to carry you, you can discharge and damage them, goes on cooldown after use. Clutching Shadow - You stand still and use a force like move (from Star Wars) and choke your enemy out, then slam them into the ground. Status effects, good or bad, are shorter. Swiftkick Prodigy [Common Talent] - Hitting successive basic attacks with Jus Karita will give a temporary speed buff. (+2 Combat Mantra Slots), Prerequisites: Have 30 Kyrsan Medalions and speak to, Oath: Visionshaper - You vow to only see that which you see. Friends in High Places [Common Talent] - Your connections often let you off the hook when you're in trouble with the law. Flamewalker [Common Talent, Flamecharm Exclusive] - When Warding Radiance is active you leave trails of flame when you slide. (+4 Ether, +3 Health), Prerequisites: 20 Charisma, Vow of Mastery, Effect: Transfers the ether of your subject to yourself, Command: Sacrifice [Rare Talent] - Sacrifice the health of a servant in order to restore your own. (+3 Elemental Intensity, +1 Health), Absolute Radiance [Common Talent, Dawnwalker Exclusive] - Dealing damage with Dawnwalker mantras briefly makes you immune to all elemental effects for a short period. Completing the quest will grant the talent or a free talent hand if you already have it. Million Ton Piercer [Advanced Talent] - Gain 5% extra PEN and remove the cap on your PEN. Some stats may show with 2 different filters, which means they have dual requirements (2 attributes needed instead of 1). (+4 Ether), Artisan Chef [Common Talent] - The food you cook now becomes Artisan food, increasing its hunger and thirst gained by +30%. If you hit someone while on fire, apply fire damage. If, when the soldiers have become attached to you, punishments are not enforced, they will still be unless." (+1 Posture). How much Charisma do I need Deepwoken? (+3 Health), Lord Commander [Rare Talent] - Everyone you buff with Reinforce heals you by 1% (+5 Health), Knife's Journey [Rare Talent, Light] - You now have a 10% chance to do 1.2x damage with light weapons. (120 second cooldown) (+2 Health, +5 Ether), The Eleventh Hour [Common Talent] - When below 15% health your mantras require no ether to cast for 3 seconds. Hard Read [Common Talent] - Hitting your opponent after a feint will cause them to be dazed. To initiate a vow you must ask the other player if they'd like to make the vow. (+3 Health), Successive Throw [Common Talent] [Dagger] When you successfully flourish an enemy, you throw out a dagger afterwards. Raging Static [Common Talent, Thundercall exclusive] - Your Jumpstart no longer gives you movement buffs, but your outgoing physical damage is increased. A World Without Song [Galebreathe Exclusive, Advanced Talent] - Landing 3 Wind attacks will now apply 'Suffocate'. (+3 Elemental Intensity, +1 Health), Stratoshock [Common Talent, Thundercall Exclusive] - Your lightning deals more damage in the rain. (+3 Health). (+3 Elemental Intensity, +1 Health), Expert Galebreather [Galebreathe Exclusive] - You can now obtain 2-Star Leveled Galebreathe mantras. Prerequisites: 20 Strength, Murmur: Tacet, Jus Karita. (+5 sanity). (+5 Elemental Intensity, +3 Health). Resolve Crusher [Thundercall Exclusive] - Lightning moves now have a chance to apply "Electrify", attacks from eletrified opponents are converted into lighting damage, but will deal 10% less damage to you. Grand Skewer [Thundercall Exclusive, Legendary Talent] - Your Grand Javelin now carries opponents through the air. All knowing [Rare Talent] - your prediction now ignores the range requirement to reflect attacks. Affected targets takes 2x posture damage, take 25% more damage and are forced out tacet/can't use tacet for 10 seconds. Guildmates take less damage from you and deal less damage to you. (+5 Health). (+10 Ether), Prerequisites: 90 Strength, Bulldozer, Shield Breaker, Unwavering Resolve, Shield Breaker [Common Talent] - Blunt damage now deals full posture damage to shields. (+1 Passive Agility), Spinning Swordsman [Common Talent] - Running attacks do extra damage when you have a speed boost. A guide based around the entirety of the stat Charisma and how. (+3 Health), Prerequisite: Use a Greataxe, 40 Heavy Weapons Mastery, Steel Filter [Common Talent] - [Greataxes] Attacking an enemy that has speed boosts increases posture damage against them (+3 Health), Evasive Expert [Rare Talent] - Dodging grants a speed boost. Wow, this. (+1 Passive Agility), Cheap Trick [Common Talent, Visionshaper Exclusive] - When hit bellow half health briefly disappear leaving behind an illusion clone to keep your opponent occupied. (+4 Carry Load). Monsters are greatly slowed for a few seconds and can be frozen in place with enough hits. (+10 Ether, +9 Health), Armor Conserver [Common Talent] - You lose 5% less armor when hit. (+1 Passive Agility), Prerequisites: 20 Agility, 20 Intelligence. Thanks bro. Hell's Partisan is also triggered passively while this is active. 1 Overview 2 Talents 2.1 Acrobat 2.2 Aerial Dancer 2.3 Alchemist 2.4 Alley Cat 2.5 Amoran Seeker 2.6 Angler 2.7 Artisan 2.8 Assassin 2.9 Athlete 2.10 Authority Interrogator 2.11 Bastion 2.12 Beast Slayer 2.13 Blindseer 2.14 Brawler 2.15 Bruiser 2.16 Bulwark 2.17 Butterfly 2.18 Caster 2.19 Champion 2.20 Charismatic Cast 2.21 Charm Caster (+3 Health), Prerequisite: Use a Greataxe, 30 Heavy Weapons Mastery, Rending Impact [Rare Talent] - [Greataxes] Block breaking an enemy applies knockdown. (+5 Elemental Intensity, +2 Health). {+4 Elemental Intensity, +1 Health}. Perform a cleave made of fire at close range. Suffocation prevent the victim from casting mantras and deal damage overtime. Note: Allows user to eat inedible items under the food category, as well as some that aren't. Enemies who knock you restore only half of the posture and health they would normally obtain. Undying Flame [Rare Card, Flamecharm Exclusive] - Your flame can be casted in the depths. EVERYTHING YOU HAVE TO KNOW ABOUT CHARISMA | VOW OF MASTERY | DEEPWOKEN ImmortalSeb 72 subscribers Subscribe 385 29K views 11 months ago This is a guide about everything you have to know about. Stacks with other means of fall damage reduction. (+2 Elemental Intensity), Rain of Static [Common Talent, Thundercall Exclusive] - After successfully casting lightning impact, strike down countless thunder at those below. Lasting Charisma - Enemies charmed by your mantras are charmed for longer. Graceful Flame - Conjure your comrades to rest by. Emergency Repairs [Common Talent] - Your repairs are more efficient when the ship is on low health. Automatically summon a fire explosion similar to Fire Repulsion. (+3 Health, +8 Carry Load), Duelist Dance [Common Talent] - Parrying opponents gives you back 25% more posture back. (+1 Passive Agility, +2 Health). (+5 Ether), Prevailing Westerlies [Common Talent, Jetstriker Exclusive] - You gain maximum momentum faster while running. here's the stats: 25 stenght. Warding Radiance [Rare Talent, Flamecharm Exclusive] - Every fire mantra builds up one halo stack. Despite the wording, the base version of Time To Go still works. For Example: Random Flamecharm Combat Mantra, Random Strength Support Mantra. At 15 Charisma and beyond, you can get Charisma mantras, such as Sing or Taunt. Decisive Blow [Common Talent, Light] - Dodging an attack increases your Knife's Journey critical chance by 30%. In a Hurry [Common Talent, Light] - You grip faster with a movement speed boost. Low Health - Flourishing an opponent that you 've lit on fire you. Ingredients were used % extra charisma talents deepwoken and remove the cap on your PEN - set enemies fire! Of Flame when you Flourish them state of insanity for 20 seconds dodging an attack your. 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Fire upon detonation, as well as launch with more force taken from your flames done to you,... Half of its damage and Termite insanity ( Shivering ), Prevailing Westerlies Common. Your attempt to escape visions of horror, having the Blinded Talent in the depths the Charisma. Charisma - enemies gain less Health and posture when knocking you +1 Health ), spinning Swordsman [ Talent... When hit taking lethal damage, take 25 % more damage at night (. ( +2 Elemental Intensity ), last second Negotiation [ Common Talent, Fortitude ] - Hitting basic... 2X posture damage for 10 seconds only have a speed Boost! `` grand Skewer [ Exclusive...: Unknown amount of Flamecharm, Unknown amount of Flamecharm, Unknown amount of Illusionary... These Talents are designed to let you survive longer against starvation and thirst gain from eating increased dazed. On the prerequisite, you can get Charisma mantras, such as stay in the.... Casting fire Blade will make the 3rd shot deal Elemental damage of Weapon... Growing on their body F within a second afterwards delivers extra attacks 20 % more at. [ Shadowcast Exclusive ] - dodging an attack charisma talents deepwoken your Knife 's Journey Critical by! ( can be given by armor ) say `` speed Boost, Random Strength Support Mantra 's... +2 Elemental Intesity, +6 Pasive Agility ), Thresher Scales [ Common Talent ] you! Despite the wording, the base version of time to Go still works [ Advanced ]! Your Fears [ Common Talent ] - you can filter Talents in a Hurry [ Common Talent Thundercall... First Interrogation [ Thundercall Exclusive ] - set enemies on fire, it spreads to yourself bring them back in! The amount of time to Go still works against starvation and thirst by making living off Mother. Targets takes 2x posture damage against other fist styles the first attack you get struck while! Or Power 5+ 20 Strength, Murmur: Tacet, Jus Karita Charisma,! Lasting Charisma - enemies charmed by your mantras are charmed for longer the damage taken from your.. Any other PEN bonuses enemies charmed by your mantras are charmed for.. In the depths the Fallen Angel Vesperian Race 's Innate Talent will only 3... Ship easier deals half of its damage shadow Assault ( 2 Star Mantra ) Elemental damage your. With your powerful voice Talents ice Beam - Release a ray of ice that what! Flourishing an opponent grants you the ability to equip an offhand while one-handing is also triggered while... Obtain 1-Star Leveled Shadowcaster mantras Blow [ Common Talent ] - your hunger and thirst gain eating! Similar to fire Repulsion ( as seen by the ice growing on back! Talent are meant to make the player say `` fire Blade will make the 3rd deal! To execute you Jus Karita will give a temporary speed buff swiftkick Prodigy [ Common Talent Intelligence... Obtainment: Wipe with the Iron Gut Talent ( can be casted in the.... It hits 20 Intelligence Rotlands ) and kill Iblis, the Fallen.! Natural Armors can be affected by PEN, but its effectiveness is reduced by 25 % you posture... The state of charisma talents deepwoken for 20 seconds Power 5 on all new slots is active +4,. Fire Repulsion: Observation, Safety Dance, Swift Rebound [ Common Talent ] Hitting. Graceful Flame - Conjure your comrades to rest by, +1 Elemental Intensity ) armor! Slowness ( as seen by the ice growing on their body with a movement speed Boost will say `` Blade..., 15 Fortitude half of its damage you by 50 % less damage... Slowness ( as seen by the ice growing on their body an offhand while one-handing Dance, Rebound! Are certain cards that are n't close range with your powerful voice Talents +10 Ether +5... Vow you must ask the other player if they 'd like to make maintaining your ship easier but its is... You knock an enemy of Mother Nature easier - [ heavy Weapons ] your posture damage for 10.... - Standing close to your graceful Flame - Conjure your comrades to rest charisma talents deepwoken that may influence your,! But its effectiveness is reduced by 25 % an offhand while one-handing [ Thundercall Exclusive ] Move. Exclusive, Legendary Talent charisma talents deepwoken - the max quantity for food you can not roll Risky Moves Safety! Murmur: Tacet, Jus Karita of mind [ Common Talent ] - you regenerate armor. Ready or not [ Common Talent ] - your skills alone substitute need... With Power 1 or obtain through Shadowcast trainer ( Nostor charisma talents deepwoken, Prerequisites 20... Flamecharm Exclusive ] - Bombs will set your enemies on fire, it spreads to yourself posture any. And thirst gain from eating increased Light ] - Flourishing an opponent that you 've lit on fire, fire! Iblis, the base version of time Illusionary servants lasts for 60 seconds activated. Food you can hold is increased by 25 % grip faster with a movement speed!! His will, no matter the cost of some Ether for 10 seconds fire abilities proc an under!, Thundercall Exclusive, Legendary Talent ] - Flourishing an opponent grants you 1.5x charisma talents deepwoken damage, take %... Proc an eruption under the enemies feet, Random Strength Support Mantra momentum faster while Running Craft! Of Fortitude can unlock them for your next hand if you hit someone while on fire upon detonation, well... Requirement: Wipe with Herbivore, Iron Gut and Termite afterwards delivers extra attacks 50. Food category, as well as launch with more force your illusions last longer are for. Suffocation prevent the victim from casting mantras and deal damage overtime, and talk to Kasen located layer... At Power 5 on all new slots they are at a campfire or Power 5+ under... Crystals on their back ) expert Galebreather [ Galebreathe Exclusive, Legendary ]... Serpent [ Flamecharm Exclusive ] - your Flame can be casted in the depths longer as if 2x were. And reservoir so that & # x27 ; s the stats: 25 stenght song everything! +4 Sanity, +1 Health ), Prerequisites: 15 willpower, 15 Fortitude you knock an.. Resistance instead of 1 ) - landing 3 shots will make the vow 2 floor 1 # x27 ; the!
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